The history of music education has seen the use of a variety of technological tools to improve the effectiveness of teaching and, by consequence, the technical ability of musicians. Artificial intelligence is also a tool that could provide such pedagogical benefits, and indeed there has been interest on the use of AI for the betterment of music education at least since 1993, the date of the first workshop on the subject (Smith et al., 1994). Still, music education seems slower than other disciplines in adapting these novel technologies, and there seems to be less research on AI in music education compared to the use of AI in the teaching of other subjects (e.g. computer science, mathematics, language, and medical education). Music education is indeed still largely carried out as it was before the personal computer became a common item in the average household, the most common setting being one-to-one sessions with a teacher, often one hour per week, complemented by solo practice the student does to prepare for the following lesson. The study material for both the lessons and the solo practice at the beginner level is typically taken from “method” books, i.e. a collection of exercises and short musical pieces of progressive difficulty that a composer/pedagogist curated as a way to gradually introduce new techniques and challenges to the student. One downside of these books is that they are a one-size-fits-all solution, lacking the ability to adapt to different learner’s characteristics, strengths, and shortcomings.
This project tries to change this status by embedding AI systems into the educational practice. In particular, the benefit we envision as achievable by using AI system within education is the betterment of the personalisation of the educational experience. As stated above, most of music education in Western-classical environments is done by using method books and fixed curricula. A teacher could search for additional exercises to give to their students and could even write some new ones in some cases, but this can be extremely expensive in terms of time for the teacher, and doing so for each student could quickly prove overwhelming. Notably, the fact that some teachers do try to go these lengths is a testament to how valuable the generation of new exercises could be seen as a valuable teaching tool.
Personalisation within an educational context is not merely a flourish added on top of a curriculum or a quirk of some more extroverted teachers. Education research has shown that personalising the learning approach and material can have a tremendous impact on the quality of education. The difference is so stark that this effect is known as the “two-sigma effect” (Bloom, 1984), because it has been shown that a personalised education can lead to results that are two standard deviations away from a control group not using personalised approaches. While we don’t expect to be able to obtain such results by the use of AI exercise generation alone, we strongly believe this tool would make it much more realistic for teachers to structure their educational sessions in a personalised manner, which in turn should allow them to achieve this two-sigma improvement.
Smith, M., Smaill, A., Wiggins, G. A., and Van Rijsbergen, C. J., editors (1994). Music Education: An Artificial Intelligence Approach: Proceedings of a Workshop Held as Part of AI-ED 93, World Conference on Artificial Intelligence in Education, Edinburgh, Scotland, 25 August 1993. Workshops in Computing. Springer, London.
Bloom, B. S. (1984). The 2 Sigma Problem: The Search for Methods of Group Instruction as Effective as One-to-One Tutoring. Educational Researcher, 13(6):4–16.