RIFE defined the requirements for a unifying architecture, its interfaces towards applications as well as to its enabling networks aiming for fast adoption by developers as well as the networking community. This included developments on surrogacy, and RIFE's ICN/DTN architecture.
RIFE developed and specified a set of networking technologies that suitably demonstrated the ability to provide connectivity where otherwise impossible (through available Internet technology), while also providing the technological basis for evaluating the technical and economic feasibility of RIFE as a whole. This included technologies such as the development of a surrogate management solution which was integrated into the H2020 FLAME project for testing purposes, use of satellite communications to reduce bandwith capacity, and the development of the push/pull multicast content into the network edge.
RIFE utilised and extended existing platforms in the ICN and DTN (Delay-Tolerant Networking) space and integrated the networking technologies (see above) into a working prototype that was used for application development, a real-world trial to measure performance at scale. The emulation environments OpenSAND was used to test a low-cost “scavenger” service for satellite links.
RIFE deployed the RIFE prototype in an extension to the Guifi.Net network in Spain (Tarragona), allowing for comparative studies in terms of usability, usages, cost benefits and technical viability with a manageable, yet realistic deployment within a selected user community in the order of 40 participating households.The Field Trial deployment in Tarragona involved end users and included 6 Supernodes, 15 access points, 2 AP-client emulators, 6 general purpose PCs, and more than 40 end-user nodes.
RIFE developed solutions both for existing and envisioned new services, which were integrated into the overall RIFE prototype and showcased in a Field Trial within the selected user community.
RIFE developed, deployed and evaluated a range of scenarios, underpinned with concrete business models for the involved players that can be utilised for the diffusion of the RIFE platform and technologies. These business models include a new satellite operator model that vertically integrates terrestrial access and satellite-based transit, and it also includes a new terrestrial operator model that deploys local services supporting community-generated content.
RIFE achieved being a key player in the wider community for an Internet for Everybody by producing during the project lifecycle 18 standardisation contributions, 32 scientific publications, and 32 disseminations activities (co-organisation of workshops, invited talks, keynote addresses, demos, conference booths, etc.) as described in D5.3 Dissemination Report (v1), D5.4 RIFE Standardisation Survey (v1) Y1, D5.5 Standarisation Survey (v2), D5.9 Dissemination Report (v2), and for a comprehensive exploitation plan by partners, refer to D5.10 (v2) Exploitation Plan.