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FocusLocus: ADHD management Gaming System for educational achievement and social inclusion

Periodic Reporting for period 2 - FocusLocus (FocusLocus: ADHD management Gaming System for educational achievement and social inclusion)

Reporting period: 2018-05-01 to 2019-01-31

Multisensory Mixed Reality (MMR) UX game mode
Virtual World Management (VWM) UX game mode
Diagram Illustrating the transition from the targeted skillset into the game UX applications
Basic elements of the FocusLocus game environment
Factors modulating the learning process as a function of brain architecture & brain function
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