Project description
Helping robots assist people in crowded environments
Navigating autonomously and assisting humans in crowded environments poses a significant challenge for mobile robots. These robots are programmed to stop when they approach obstacles or come too close to people to avoid collisions, which prevents them from effectively operating in densely frequented areas. The EU funded CROWDBOT project aims to bridge the gap in knowledge regarding close interactions between robots and humans during navigation tasks. By enhancing robot sensing, cognitive and navigation abilities, CROWDBOT seeks to enable mobile robots to safely manoeuvre amidst crowds. Focusing on realistic scenarios, including a wheelchair, the Pepper robot, and the cuyBot, CROWDBOT will address ethical and safety concerns through dedicated guidelines. The results will have a significant impact on scientific and industrial applications, such as robot assisted crowd traffic management.
Objective
CROWDBOT will enable mobile robots to navigate autonomously and assist humans in crowded areas. Today’s robots are programmed to stop when a human, or any obstacle is too close, to avoid coming into contact while moving. This prevents robots from entering densely frequented areas and performing effectively in these high dynamic environments. CROWDBOT aims to fill in the gap in knowledge on close interactions between robots and humans during navigation tasks. The project considers three realistic scenarios: 1) a semi-autonomous wheelchair that must adapt its trajectory to unexpected movements of people in its vicinity to ensure neither its user nor the pedestrians around it are injured; 2) the commercially available Pepper robot that must navigate in a dense crowd while actively approaching people to assist them; 3) the under development robot cuyBot will adapt to compact crowd, being touched and pushed by people. These scenarios generate numerous ethical and safety concerns which this project addresses through a dedicated Ethical and Safety Advisory Board that will design guidelines for robots engaging in interaction in crowded environments.
CROWDBOT gathers the required expertise to develop new robot capabilities to allow robots to move in a safe and socially acceptable manner. This requires achieving step changes in a) sensing abilities to estimate the crowd motion around the robot, b) cognitive abilities for the robot to predict the short term evolution of the crowd state and c) navigation abilities to perform safe motion at close range from people.
Through demonstrators and open software components, CROWDBOT will show that safe navigation tasks can be achieved within crowds and will facilitate incorporating its results into mobile robots, with significant scientific and industrial impact. By extending the robot operation field toward crowded environments, we enable possibilities for new applications, such as robot-assisted crowd traffic management.
Fields of science (EuroSciVoc)
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: https://op.europa.eu/en/web/eu-vocabularies/euroscivoc.
CORDIS classifies projects with EuroSciVoc, a multilingual taxonomy of fields of science, through a semi-automatic process based on NLP techniques. See: https://op.europa.eu/en/web/eu-vocabularies/euroscivoc.
- engineering and technology materials engineering colors
- engineering and technology mechanical engineering vehicle engineering aerospace engineering aircraft
- natural sciences computer and information sciences artificial intelligence computer vision
- engineering and technology electrical engineering, electronic engineering, information engineering electronic engineering sensors
- engineering and technology electrical engineering, electronic engineering, information engineering electronic engineering robotics
You need to log in or register to use this function
We are sorry... an unexpected error occurred during execution.
You need to be authenticated. Your session might have expired.
Thank you for your feedback. You will soon receive an email to confirm the submission. If you have selected to be notified about the reporting status, you will also be contacted when the reporting status will change.
Programme(s)
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
Multi-annual funding programmes that define the EU’s priorities for research and innovation.
-
H2020-EU.2.1.1. - INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT)
MAIN PROGRAMME
See all projects funded under this programme
Topic(s)
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.
Funding Scheme
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.
RIA - Research and Innovation action
See all projects funded under this funding scheme
Call for proposal
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.
(opens in new window) H2020-ICT-2016-2017
See all projects funded under this callCoordinator
Net EU financial contribution. The sum of money that the participant receives, deducted by the EU contribution to its linked third party. It considers the distribution of the EU financial contribution between direct beneficiaries of the project and other types of participants, like third-party participants.
78153 Le Chesnay Cedex
France
The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.