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Evaluation of the side effects of Virtual Reality technology on young peoples' bodies and minds to create an innovative solution to a nascent problem

Objective

EXCELLENCE: We are concerned about the negative impact the internet and technology has on young peoples’ lives. The adoption of virtual reality technology is increasing due to low cost hardware. The side effects of this technology on the bodies and minds of young people are unknown. The opportunity is to identify a nascent problem that is a side effect of virtual reality technology in order to create an innovative solution for a global market.

IMPACT: We currently provide resources to parents and teachers to protect children online. At the heart of our organisational culture is the desire to create mutually beneficial outcomes for all stakeholders. The grant would allow us to (1) assist the Innovation Associate to develop their holistic knowledge and skills, and (2) explore a nascent problem, create a radical innovative solution in order to create a sustainable organisation that has an impact globally to protect the minds and bodies of young people. However, we are a resource constrained organisation which is preventing us from employing a cyber psychologist/ cognitive psychologist.

IMPLEMENTATION: Our organisation has a flat, non-silo structure. We will direct, empower and hold accountable the Innovation Associate to drive this innovation initiative. They will work interdependently with all areas of our organisation. We will engage an external HR consultant to ensure we get the right candidate for this innovation initiative. We will use our on-boarding program, performance management process and buddy system to integrate the Innovation Associate into our company. We will use a personal development plan to identify, plan and execute the Innovation Associate’s development needs. We will use our project plan to evaluate the side effects of virtual reality technology, create an innovate solution, conduct preliminary feasibility studies and assist to validate the product/ market fit of the innovative solution.

Fields of science (EuroSciVoc)

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Programme(s)

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Topic(s)

Calls for proposals are divided into topics. A topic defines a specific subject or area for which applicants can submit proposals. The description of a topic comprises its specific scope and the expected impact of the funded project.

Funding Scheme

Funding scheme (or “Type of Action”) inside a programme with common features. It specifies: the scope of what is funded; the reimbursement rate; specific evaluation criteria to qualify for funding; and the use of simplified forms of costs like lump sums.

CSA - Coordination and support action

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Call for proposal

Procedure for inviting applicants to submit project proposals, with the aim of receiving EU funding.

(opens in new window) H2020-INNOSUP-2016-2017

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Coordinator

CARAGLASS LIMITED
Net EU contribution

Net EU financial contribution. The sum of money that the participant receives, deducted by the EU contribution to its linked third party. It considers the distribution of the EU financial contribution between direct beneficiaries of the project and other types of participants, like third-party participants.

€ 103 836,00
Address
PO BOX 12622
A94 BLACKROCK CO. DUBLIN
Ireland

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SME

The organization defined itself as SME (small and medium-sized enterprise) at the time the Grant Agreement was signed.

Yes
Region
Ireland Eastern and Midland Dublin
Activity type
Private for-profit entities (excluding Higher or Secondary Education Establishments)
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Total cost

The total costs incurred by this organisation to participate in the project, including direct and indirect costs. This amount is a subset of the overall project budget.

€ 103 836,25
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